White plays 8.h3 (or 8.a4) to sidestep the dreaded Marshall Attack, refusing to allow the ...d5 pawn sacrifice. After 8.h3, White creates a luft for the king and prepares to meet ...d5 with calmer continuations. The Anti-Marshall has become the practical choice at top level for players who prefer not to memorise 30 moves of Marshall theory.
LinesPractice Mode
8
7
6
5
4
3
2
1a
b
c
d
e
f
g
h
You (White)
Your move - play White's next move
ProgressMove 1 of 8
Move Sequence
1.e4e5
2.Nf3Nc6
3.Bb5a6
4.Ba4Nf6
5.O-OBe7
6.Re1b5
7.Bb3O-O
8.h3Re8
Current lineAnti-Marshall
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0
Reps
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0
Streak
0/3
Learned
Earn a tick by completing the line without a mistake. 3 ticks = learned.